local texts = { " ₩Ɽ₳ł₮Ⱨ ₴Ɇ₦Đ ₲ⱤɆɆ₮ł₦₲₴ ₱₳Ɽ₳ ₳ ₵Ø₦₳ Đ₳ ₮Ʉ₳ ₥₳̃Ɇ ", "【 WRAITH ANTI-AIMBOT RECODE 】", "yesterday i got smoked by (っ◔◡◔)っ ιвιzα 6ℓ 1.9 т∂ι 160 ¢υρяα 2004 160 нρ / 118 кω 1896 ¢м3 (115.7 ¢υ-ιи)", "ȶʏ ʄօʀ ʍ2 ƈօʍքɨӼɨօռ աɨȶɦ ȶɦɛ քօքֆ ǟռɖ ȶɦɛ ɮǟռɢֆ ʄȶ 𝔀𝓻𝓸𝓽𝓱 𝓵𝓸𝓪", "⧚🎃⧚🔮 ƙąYRཞơŋ ῳıƖƖ ƈơơ℘ ʂ℘ıɛƖɛŋ 🔮⧚🎃⧚🕯", } local tt = gui.add_checkbox("Trash Talk", "lua>tab a") function on_player_death(event) if not tt:get_bool() then return end local lp = engine.get_local_player(); local attacker = engine.get_player_for_user_id(event:get_int('attacker')); local userid = engine.get_player_for_user_id(event:get_int('userid')); if attacker == lp and userid ~= lp then engine.exec(string.format("say \"%s\"", texts[utils.random_int(1, #texts)])) end end