--You have my permission to use this script anywhere and for anything pasting etc. Credit needs to be included! local clantag_main = gui.add_combo("Clantags", "Lua>Tab A", {"OFF","MonkeySquad","BosniaHook","Ev0lve","Primordial","RaweTrip","Neverlose","Gamesense","Skeet.cc","Nemesis","Onetap.su","Monolith","Airflow","PlagueCheat","SpiritHack","Legendware","Nixware","Aimware","Weave","Rifk"}) local main_MonkeySquad = { ">", ">M", ">Mo", ">Mon", ">Monk", ">Monke", ">Monkey", ">Monkey", ">MonkeyS", ">MonkeySq", ">MonkeySqu", ">MonkeySqua", ">MonkeySquad", "MonkeySquad", "$onkeySquad", "M$nkeySquad", "Mo$keySquad", "Mon$eySquad", "Monk$ySquad", "Monke$Squad", "Monkey$quad", "MonkeyS$uad", "MonkeySq$ad", "MonkeySqu$d", "MonkeySqua$", "MonkeySquad", "MonkeySqua<", "MonkeySqu<", "MonkeySq<", "MonkeyS<", "Monkey<", "Monke<", "Monk<", "Mon<", "Mo<", "M<", "<", } local main_BosniaHook = { "☂", "☂B", "☂Bo", "☂Bos", "☂Bosn", "☂Bosni", "☂Bosnia", "☂BosniaH", "☂BosniaHo", "☂BosniaHoo", "☂BosniaHook", "B☂osniaHook", "Bo☂sniaHook", "Bos☂niaHook", "Bosn☂iaHook", "Bosni☂aHook", "Bosnia☂Hook", "BosniaH☂ook", "BosniaHo☂ok", "BosniaHoo☂k", "BosniaHook☂", "BosniaHook", "BosniaHook", "BosniaHook", "_osniaHoo_", "__sniaHo__", "___niaH___", "____ia____", "__________", "_____", "__", "_", "", "☂", } local main_ev0lve = { " ", " e" , " ev" , " ev0" , " ev0l" , " ev0lv" , " ev0lve" , " ev0lve." , " ev0lve.x ", " ev0lve.xy ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " ev0lve.xyz ", " v0lve.xyz " , " 0lve.xyz ", " lve.xyz ", "ve.xyz ", "e.xyz ", ".xyz ", "xyz ", "yz ", "z ", } local main_primordial = { " ⌛ ", " ⌛ ", " ⌛ ", " ⌛ p ", " ⌛ pr ", " ⌛ pri ", " ⌛ prim ", " ⌛ primo ", " ⌛ primor ", " ⌛ primord ", " ⌛ primordi ", " ⌛ primordia ", " ⌛ primordial ", " ⌛ primordial ", " ⌛ primordia ", " ⌛ primordi ", " ⌛ primord ", " ⌛ primor ", " ⌛ primo ", " ⌛ prim ", " ⌛ pri ", " ⌛ pr ", " ⌛ p ", } local main_Rawetrip = { " 〄 " , " R>|〄 " , " RA>|〄 " , " R4W>|〄 " , " RAWЭ>|〄 " , " R4W3T>|〄 " , " RAWΣTR>|〄 " , " Я4WETRI>|〄 " , " RAWETRIP>|〄 " , " RAWETRIP<|〄 " , " R4WETRI<|〄 " , " RAWΣTR<|〄 " , " R4W3T<|〄 " , " RAWЭ<|〄 " , " R4W<|〄 " , " RA<|〄 " , " R<|〄 " , " 〄 " , } local main_Neverlose = { " ", "N ", "N3 ", "Ne ", "Ne\\ ", "Ne\\/ ", "Nev ", "Nev3 ", "Neve ", "Neve| ", "Neve|2 ", "Never| ", "Never|_ ", "Neverl ", "Neverl0 ", "Neverlo ", "Neverlo5 ", "Neverlos ", "Neverlos3 ", "Neverlose ", "Neverlose. ", "Neverlose.< ", "Neverlose.c< ", "Neverlose.cc ", "Neverlose.c< ", "Neverlose.< ", "Neverlose. ", "Neverlose ", "Neverlos3 ", "Neverlos ", "Neverlo_ ", "Neverlo5 ", "Neverlo ", "Neverl_ ", "Never|0 ", "Never| ", "Neve|2 ", "Neve| ", "Neve ", "Nev3 ", "Nev ", "Ne\\/ ", "Ne\\ ", "Ne ", "N3 ", "N ", "|\\| ", } local main_Gamesense = { " ", " g", " ga", " gam", " game", " games", " gamese", " gamesen", " gamesens", " gamesense", " gamesense ", " gamesense ", " gamesense ", " gamesense ", " gamesense ", " gamesense ", " gamesense ", " gamesense ", "gamesense ", "amesense ", "mesense ", "esense ", "sense ", "sens ", "sen ", "se ", "s ", } local main_Nemesis = { "nemesis", "n3m3sis", "nemesis", "n3m3sis", "nemesis", "n3m3sis", "nemesis", "n3m3sis", } local main_Onetapsu = { "onetap.su", "nepat.su o", "epat.su on", "pat.su one", "ap.su onet", "t.su oneta", ".su onetap", "su onetap.", "u onetap.s", "onetap.su", } local main_Monolith = { "[M-------] ", "[Mo------] ", "[Mon-----] ", "[Mono----] ", "[Mono----] ", "[Monol---] ", "[Monoli--] ", "[Monolit-] ", "[Monolith] ", "[Monolit-] ", "[Monoli--] ", "[Monol---] ", "[Mono----] ", "[Mon-----] ", "[Mo------] ", "[M-------] ", "[--------] ", "[-------<] ", "[------<8] ", "[-----<8>] ", "[----<8>-] ", "[---<8>--] ", "[--<8>---] ", "[-<8>----] ", "[<8>-----] ", "[8>------] ", "[>-------] ", "[--------] ", } local main_plague = { "plaguecheat" } local main_airflow = { "a", "ai", "air", "airf", "airfl", "airflo", "airflow", "airflow.", "airflow.s", "airflow.su", "airflow.su", "airflow.s", "airflow.", "airflow", "airflo", "airfl", "airf", "air", "ai", "a", " " } local main_SpiritHack = { "◇ ", "◇ ", "◇ S ", "◇ Sp ", "◇ Spi ", "◇ Spir ", "◇ Spirt ", "◇ SpirtH ", "◇ SpirtHa ", "◇ SpirtHac ", "◇ SpirtHack ", "◇ SpirtHack ", "◇ pirtHack ", "◇ irtHack ", "◇ rtHack ", "◇ tHack ", "◇ Hack ", "◇ ack ", "◇ ck ", "◇ k ", "◇ ", "◇ ", } local main_nixware = { "n", "ni", "nix", "nixw", "nixwa", "nixwar", "nixware", "nixware.", "nixware.c", "nixware.cc", "nixware.cc", "nixware.cc", "nixware.c", "nixware.", "nixware", "nixwar", "nixwa", "nixw", "nix", "ni", "n", } local main_aimware = { "AIMWARE.net", "t AIMWARE.ne", "et AIMWARE.n", ".net AIMWARE", "E.net AIMWAR", "RE.net AIMWA", "ARE.net AIMW", "WARE.net AIM", "MWARE.net AI", "IMWARE.net A", "AIMWARE.net", "AIMWARE.net", } local main_weave = { "WEAVE.SU", "W3AVE.SU", "W34VE.SU", "WE4V3.SU", "WEAV3.5U", "W3AV3.5U", "W34V3.5U", "&E4VE.SU", "$E@%^.S+", "$!@%^.?;", } local main_rifk = { " [ ] ", " [ R ] ", " [ Ri ] ", " [ Rif ] " , " [ Rifk ' ] ", " [ Rifk ' ] ", " [ Rifk ' ] ", " [ Rifk ] ", " [ Rif ] ", " [ Ri ] ", " [ R ] ", " [ ] ", } local main_legendware = { "l ", "le ", "leg ", "lege ", "legen ", "legend ", "legendw ", "legendwa ", "legendwar ", "legendware ", "legendware ", "legendwar ", "legendwa ", "legendw ", "legend ", "legen " , "lege ", "leg ", "le ", "l ", } local main_millionware = { "$ millionware ", "$ e millionwar", "$ re millionwa", "$ are millionw", "$ ware million", "$ nware millio", "$ onware milli", "$ ionware mill", "$ lionware mil", "$ llionware mi", "$ illionware m", "$ millionware" , } local main_skeetcc = { " s", " sk", " ske", " skee", " skee.", " skeet.", " skeet.c", " skeet.cc", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.cc ", " skeet.c ", " skeet. ", " skeet ", " skee ", " ske ", " sk ", " s ", " ", " ", } local main_nineelevel = { "✈__▮_▮ ", "_✈_▮_▮", "__✈▮_▮", "___☠✈▮", "___☠_☠ ", } local tags = { main_MonkeySquad, main_BosniaHook, main_ev0lve, main_primordial, main_Rawetrip, main_Neverlose, main_Gamesense, main_skeetcc, main_Nemesis, main_Onetapsu, main_Monolith, main_airflow, main_plague, main_SpiritHack, main_legendware, main_nixware, main_aimware, main_weave, main_rifk, } local defaultct = gui.get_config_item("misc>various>clan tag") local old_tag_string = nil local can_reset = false function on_paint() local tag_idx = clantag_main:get_int() local tag = tags[tag_idx] if tag then local curtime = math.floor((global_vars.curtime) * 2.5) local tag_string = tag[curtime % #tag + 1] if tag_string ~= old_tag_string then utils.set_clan_tag(tag_string) defaultct:set_bool(false) old_tag_string = tag_string can_reset = true end else if can_reset then utils.set_clan_tag(" ") can_reset = false end end end